April 11, 2106 is the start date for the Kickstarter campaign for Cryptozoic Entertainments second Ghostbusters board game. This new board game will up the ante with lots of new game elements, including Slime Blower Pack Ghostbusters, Ooze entities that can split apart and join back together, allies, new equipment like Ecto Goggles and Portal Destabilizers, and much more. Dekan Wheeler, Cryptozoic Entertainment’s Manager of Marketing, explains the decision to revisit Ghostbusters in board game form so soon after their first game, “Ghostbusters: The Board Game was a huge hit amongst Ghostbuster fans and board game fans alike. It raised over 1.5 million dollars from almost 8,400 consumers during its Kickstarter campaign. We also had over 100,000,000 media impressions and over 40,000 backer questions and responses.”
Not content to simply slap a fresh coat of paint on the original Ghostbusters: The Board Game, Cryptozoic has created an entirely new gaming experience. The new game features an original story by Ghostbusters comics writer Erik Burnham that has the Ghostbusters investigating mood slime that has flooded the city, creating earthquakes and riots in another attempt to bring Vigo and his minions back. In line with the story, the map tiles in the game depict buildings destroyed by earthquakes and fires, as well as collapsed streets that expose sewers infested with slime, tunnels with derailed subway cars, and ghost trains. The impressive new figures are based on designs by Ghostbusters comic book artist, Dan Schoening.
Ghostbusters: The Board Game II builds off the successful original and introduces new miniatures, campaigns, powers, events, entities, gear… and GHOSTS. Following story elements from the second Ghostbusters movie, in this game Vigo the Carpathian has risen and is ransacking Manhattan, and it’s up to the Ghostbusters to harness new gear like Slime Blowers to take down Vigo and powerful Plazm poltergeists. A standalone expansion, the game can be played on its own or mixed and matched with the original board game.
Much like in the upcoming Ghostbusters Trading Cards, expected next month from Cryptozoic Entertainment, Ghostbusters: The Board Game II features authentic art from Ghostbusters comic book artist Dan Schoening and a script by Erik Burnham. The game is filled with references, in-jokes and Easter eggs that fans will love.
Ghostbusters: The Board Game II is a flexible action-strategy game with unpredictable adversaries and a wide range of abilities. Modular design and new cards featuring equipment and events keeps the experience fresh. Twelve reversible tiles and campaigns that last from 20 minutes to multiple hours let 1-4 players bust ghosts however they like. The game is scalable, allowing you to level-up your characters during play and approach challenges based on your team’s unique strengths. The difficulty can ramp up with optional snap-on bases that add challenging new rules, for expert players.
Ghostbusters: The Board Game II is the work of an all-star design team. In addition to the work by Dan Schoening and Erik Burnham, the game-play and design team is headed up by Mataio Wilson, who created the first Ghostbusters board game. Also working on the game are Matt Hyra, the lead Board Game Designer at Cryptozoic since its inception, with additional work being done by Drew Walker and Vincent Pritchard.
You can find the campaign for Ghostbusters: The Board Game II on Kickstarter.
Of course, that’s not the only Ghostbusters project Cryptozoic Entertainment has in the works. Cryptozoic and Sony have teamed up for a wide range of Ghostbusters-related merchandise. Next month sees the much-anticipated release of Ghostbusters Trading Cards, and you can read a special in-depth article about the production of this trading card set in the next issue of Non Sport Update. Later this year Cryptozoic will be launching other Ghostbusters merchandise and collectables including Micro Figures and Collector Kits.